Aimbot-PPO/Aimbot-PPO-MultiScene/Assets/XCharts/Editor/ChildComponents/AnimationDrawer.cs

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C#
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using UnityEditor;
using UnityEngine;
using XCharts.Runtime;
namespace XCharts.Editor
{
[CustomPropertyDrawer(typeof(AnimationStyle), true)]
public class AnimationDrawer : BasePropertyDrawer
{
public override string ClassName { get { return "Animation"; } }
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
base.OnGUI(pos, prop, label);
if (MakeComponentFoldout(prop, "m_Enable", true))
{
++EditorGUI.indentLevel;
PropertyField(prop, "m_Type");
PropertyField(prop, "m_FadeInDuration");
PropertyField(prop, "m_FadeInDelay");
PropertyField(prop, "m_FadeOutDuration");
PropertyField(prop, "m_FadeOutDelay");
PropertyField(prop, "m_DataChangeEnable");
PropertyField(prop, "m_DataChangeDuration");
PropertyField(prop, "m_ActualDuration");
--EditorGUI.indentLevel;
}
}
}
}