Aimbot-PPO/Aimbot-PPO-MultiScene/Assets/Script/Start/LoadDirTimeTextChange.cs

15 lines
371 B
C#
Raw Normal View History

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class LoadDirTimeTextChange : MonoBehaviour
{
public GameObject DataTransfer;
public void OnValueChanged()
{
string input = this.GetComponent<InputField>().text;
DataTransfer.GetComponent<StartSeneData>().LoadDirTime = input;
}
}