88 lines
2.4 KiB
C#
88 lines
2.4 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Text;
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using UnityEngine;
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namespace XCharts.Runtime
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{
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[System.Serializable]
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public abstract class BaseSerie
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{
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public virtual bool vertsDirty { get { return m_VertsDirty; } }
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public virtual bool componentDirty { get { return m_ComponentDirty; } }
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public virtual bool useDataNameForColor { get { return false; } }
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public virtual bool titleJustForSerie { get { return false; } }
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public virtual bool useSortData { get { return false; } }
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public virtual bool multiDimensionLabel { get { return false; } }
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public bool anyDirty { get { return vertsDirty || componentDirty; } }
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public Painter painter { get { return m_Painter; } set { m_Painter = value; } }
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public Action refreshComponent { get; set; }
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public GameObject gameObject { get; set; }
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[NonSerialized] protected bool m_VertsDirty;
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[NonSerialized] protected bool m_ComponentDirty;
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[NonSerialized] protected Painter m_Painter;
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[NonSerialized] public SerieContext context = new SerieContext();
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[NonSerialized] public InteractData interact = new InteractData();
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public SerieHandler handler { get; set; }
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public virtual void SetVerticesDirty()
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{
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m_VertsDirty = true;
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}
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public virtual void ClearVerticesDirty()
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{
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m_VertsDirty = false;
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}
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public virtual void SetComponentDirty()
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{
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m_ComponentDirty = true;
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}
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public virtual void ClearComponentDirty()
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{
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m_ComponentDirty = false;
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}
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public virtual void ClearData()
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{ }
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public virtual void ClearDirty()
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{
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ClearVerticesDirty();
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ClearComponentDirty();
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}
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public virtual void SetAllDirty()
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{
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SetVerticesDirty();
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SetComponentDirty();
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}
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public virtual void OnRemove()
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{
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if (handler != null)
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handler.RemoveComponent();
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}
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public virtual void OnDataUpdate()
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{ }
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public virtual void OnBeforeSerialize()
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{ }
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public virtual void OnAfterDeserialize()
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{
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OnDataUpdate();
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}
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public void RefreshLabel()
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{
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if (handler != null)
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handler.RefreshLabelNextFrame();
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}
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}
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}
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